AI Insights · Timothy · April 2023
Top 5 3D Anime Games on Android in Qatar - Q1 2023
Discover the performance trends of the top 5 3D anime games on the Android platform in Qatar during Q1 2023, including weekly downloads, revenue, and active users.
In the first quarter of 2023, the top 5 3D anime games on the Android platform in Qatar showed diverse performance trends. Here’s a closer look at each app's weekly downloads, revenue, and active user metrics based on data from Sensor Tower.
ONE PIECE Bounty Rush from Bandai Namco Entertainment Inc. experienced a notable increase in weekly revenue, peaking at approximately $3.4K in the week of January 30. Downloads saw an initial rise, reaching 129 in the week of January 23, before stabilizing around 70-80 downloads per week. Active users showed a slight increase early in the quarter, peaking at 857 in the week of January 23, and then remained fairly stable around 700-800 users.
Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. had a steady weekly revenue, with a peak of $2.2K in the final week of March. Weekly downloads consistently hovered around the 150-200 mark, with a slight increase to 221 in mid-February. Active users remained robust throughout the quarter, averaging around 3.7K users weekly.
Captain Tsubasa: Dream Team from KLab showed fluctuating revenue trends, with a notable increase to $1.1K in the final week of March. Weekly downloads were relatively stable, ranging between 20-50 downloads. Active users remained steady, averaging around 80 users per week, with a slight dip to 73 in mid-March.
FINAL FANTASY BE:WOTV by SQUARE ENIX Co.,Ltd. exhibited variable revenue, peaking at $1.2K in early January. However, it did not show significant download activity until a minor spike of 7 downloads in the week of March 20.
Eversoul from Kakao Games Corp. saw a peak in weekly revenue at $1.2K in mid-February, followed by a decline towards the end of the quarter. Downloads were highest in mid-January with 69, and then tapered off to zero by the end of March. Active users increased early on, peaking at 83 in late January, before gradually declining to 35 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.